COVERS 3.0- A C++ Based Graphical Modeling and Simulation Tool

We consider a modeling language and a simulation environment based on objectoriented principles and aimed to help in the design of reactive systems. The language framework includes diagrams of object structure and interconnection, statecharts as a behavior description, and C++ for data objects and functions. Timed Transition Systems are used as a semantical model. COVERS enables the user to perform the whole modeling-simulation-analysis cycle within a single MS Windows-based graphical environment. We overview the code generation, model execution and visualization of results. The correspondence between COVERS language and the Unified notation is outlined.

Object structure in COVERS

Postes connexes